Lodewijk Loos

Lodewijk has been working at Waag for ages. During his studies (Music Technology) he contributed to KeyWorx, a tool for live multimedia performances with a distributed interface, an application ahead of its time.  Working on various related projects (e.g. ScratchWorx) he evolved himself into an allround software developer. Nowadays he focusses on web development (front and backend), iOS (e.g. Hortus Chat, Chasing) and interactive installations (e.g. SmartKidsLab, SuperHeldenEiland, de Populair). Lodewijk is a creative developer who likes to follow a pragmatic approach. Not only he thinks about how to make things, but also he is very concerned about what it is that he is making.

Lodewijk is also developer of the iPad game for children called Happy Draw Bug (free).


Posted on:
Thursday 19 January 2017

How do you measure your own environment with simple household instruments? Lodewijk Loos went to the Daltonschool Neptunus to make mineral meters.

Posted on:
Thursday 20 October 2016

We tested the low-tech meter for 'particulated matter' that we made for Smart Kids Lab at our offices in Amsterdam. Here are the results.

Posted on:
Thursday 26 November 2015

The game Operation Sigismund teaches children about archiving and sends them on a journey through the basements of the Archive of Drenthe, where they unravel a mystery. After eight years of loyal duty, servicing hundreds or classrooms, it was time the update the game experience.