Maker education (a term coined by Dale Dougherty in 2013), closely associated with STEM learning, is an approach to problem-based and project-based learning that relies upon hands-on, often collaborative, learning experiences as a method for solving authentic problems. People who participate in making often call themselves "makers" of the Maker Movement and develop their projects in Makerspaces, or development studios which emphasize prototyping and the repurposing of found objects in service of creating new inventions or innovations.