digital heritage

Digital heritage is the use of digital media in the service of preserving cultural or natural heritage.

 

On November 17 it was thirty years ago that the Netherlands was connected to the internet.

 

This month the first public demo of the Mixed Reality experiment at the Oude Kerk in Amsterdam took place, where visitors put on a Hololens.

 

In the past weeks, we researched how to place virtual objects in real environents by using open-source software.

 

We visited the St. Nicolaikirche in Kalkar as inspiration for the Mixed Reality experiment with the Oude Kerk in Amsterdam.

 

Finding ways to preserve born-digital heritage has become a matter of urgency and growing concern. This manifesto lays out the actions they need to take today to safeguard born-digital heritage.

 

When the data of the Digital City (DDS) are secured in an e-depot for the next generations, this content needs to be made accessible to a wider public. But how?

 

In the Dutch digital heritage project 'The Digital City revives', Waag, The University of Amsterdam, the Netherlands Institute for sound and vision and the Amsterdam Museum work together to revive the first online social network in The Netherlands, that was established in 1994.

 

Shu Lea Cheang’s Brandon, the Guggenheim Museum’s first-ever online commission, was a year-long web narrative and performance that explored what Cheang called the “digi gender social body”—the online, socially constructed body, such as an avatar—as a site of potential violence, control, and liberation.

 

On request of Archief2020, Tom Demeyer (CTO of Waag) has written an article titled 'The Deep Archive'. In this article, he describes two possible scenarios for the future and their implications for the archive world.

 

With "The Digital City revives", Waag, Amsterdam Museum, Dutch Institute for Sound and Vision and University of Amsterdam want to address the problem of archiving our digital heritage.

 

Wednesday November 30th 2016 the prestigious Digital Preservation Awards were awarded in London. Our project "The Digital City revives a case study for Web archeology" has won in the category "The National Archives Award for Safeguarding the Digital Legacy. Together with our project partners, the Amsterdam Museum, University of Amsterdam, the Dutch Institute for Sound and Vision and the NCDD we are very happy and grateful for this award!

 

How do we build our own personal history and in which way will we be remembered after our death? Two important questions for concept developer and designer Josse Willems. During her graduation project at Waag she explored how we collect memories and how this is all changing because of the society we live in.

 

The October Digital Museum Lab meet up was held at Cinekid MediaLab as we expected the interactive installations there to be inspirational not only for kids, parents and teachers but also for museum professionals.

 

Recently, Waag co-organized the first ever MuseumCamp Amsterdam. Over 70 participants worked really hard for three days to build 17 interactive installations, for 17 selected objects.

 

We had the opportunity to play the new game WeQu, which recently launched a Kickstarter campaign. WeQu is a game that allows players to get to know each other better using a set of cards that supports face-to-face conversations.

 

The Identity Matters conference was a success with more than hundred visitors, nineteen speakers and eight urban visits throughout Amsterdam. In case you weren’t there, here are some insights into the keynotes and conversations.

 

It is January 15 2016, and about 40 students gather in our Anatomical Theatre. They’re following the course History of Digital Cultures at the UvA, where they are digging up the old remains of De Digitale Stad (the digital city, DDS). The students have been digging up, reading and modifying code for two weeks now, and today they get to present their preliminary findings to each other and to the former ‘mayor’ of the DDS: Waag director Marleen Stikker

 

On 15 January 2014 it was exactly 20 years ago that the Internet went public with the arrival of the 'Digital City' in Amsterdam (DDS). For the first time offered access to an open, social online environment in Amsterdam. The early adopters were mostly hackers and artists, a wider audience followed suit. There was even some congestion on the digital 'highway', as modems were sold out in Amsterdam.

 

Twenty years ago, on January 15, 1994, the Internet became available to everyone – as the ‘Digital City’ (De Digitale Stad or DDS) opened its gates. Anyone with a modem (14k4 bps) was able to ‘dial in’ and explore the Internet from that moment on. Co-founder Marleen Stikker looks back.

 

On 17 November 2013 it was 25 years ago that The Netherlands became connected to the Internet.

 

What will be the role of the ethnological museums in a globalizing society? Ilias Zian and Hodan Warsame started at the end of 2012 as research associate of the Museum Volkenkunde Leiden.

 

Beginning in January, 2013, LIMA, located in Amsterdam, is the new platform for media art. Experts who previously worked at the NIMk have established this new foundation to assure that the knowledge, collection, conservation and distribution -which NIMk offered prior to its closing- will not be lost.

 

The New Explorers offers a clear overview of the major players in the field of digital art and culture in the Netherlands. Get in touch with over 150 organisations, categorised in media labs, media festivals and game companies.