Together with Ingmar Riedel-Kruse from Stanford University, Christian Schulz, Roland van Dierendonck and Pieter van Boheemen are organizing a workshop on Biotic Games during the Campus Party, May 25-29 in Utrecht.
When science meets games, it makes everyone´s eyes sparkle! Computer games are great fun and we all have our favourite games we played when we were kids, or even continue to play as grown ups. But computer games have been more than just fun. Games have increased interest in computing, and playful tinkering projects have been a valuable source of innovation, and have changed the way we interact with technology.
Now enter the 21st century, enter the century of biotechnology. It is time to embrace the innovative power of gaming in the context of biological systems.
Participants will use technology to interact with living organisms in a playful manner. They will be taking our hero Paramecium on an adventure, dancing with Daphnia or fooling around with Euglena. Through experimentation, they will learn about the behaviour of these organisms. They will turn the joystick and press the buttons to change the swimming direction of the protist progagonists, and track the position of the organisms digitally to use them as players in a computer game. During the workshop, they will build a biological gaming device using laser cut and 3D printed materials, and create new games and level designs. The ethical implications of working with living organisms will be addressed on the go. Connecting computing and engineering with biology, we hope a large public can be involved in biotechnology.
Biohacking @ Campus Party
The next day, May 28th, Pieter van Boheemen will speak on the theme of Biohacking at Campus Party. This talk will start at 18.00 hours.