In the past we used an abacus, then you got a calculator, then a computer, so what next?
Digitisation has a major impact on higher education. Among other things on the learning materials that we use. More and more material is digital, and thus creates new possibilities. Students can use digital learning materials wherever and whenever they want.
Knowledge clips make new forms of education possible, such as the flipped classroom concept. With virtual reality, skills can be trained in real-life situations. But there are also plenty of challenges. How do we guarantee student privacy? How do we monitor the ownership of data about the use of materials? How do we ensure that students also have access to learning materials that teachers publish under an open license?
A group of organisations called 'Het Versnellingsplan' (consisting of higher education institutions and SURF) has asked Waag to help them develop a common vision on learning in the 21st century and the role that digital learning materials play in this. This vision is formed on the basis of a number of design sessions in which we ask stakeholders from relevant disciplines and domains to think about the role of technology in education.
The results are a prototype, an inspiring, tangible presentation form, in which the learning materials, the context in which they are used and underlying (interaction) principles and mechanisms are depicted. These results will be widely shared with the Dutch education sector.