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Current projects
PULSE-ART
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Maker Education Lab
PULSE-ART
PULSE-ART integrates arts into education to enhance cultural expression and awareness and address gaps. Through tools tested in seven different countries, it fosters collaboration and lifelong learning, shaping policies to strengthen arts in education across Europe.Escape Fake
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Maker Education Lab
Escape Fake
Escape the Fake uses augmented reality (AR) to transform media literacy education, empowering educators and students to combat disinformation through experiential learning and critical thinking.Critical ChangeLabs
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Maker Education Lab
Critical ChangeLabs
Young people are the future of democracy. In our Critical ChangeLabs project, we research how we can build notions of active citizenship amongst young people, 11 to 18 years old.Technological Citizenship
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Maker Education Lab
Technological Citizenship
An investigation into the role of creative making processes in developing citizenship skills among young people in a digital society.Good Game
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Maker Education Lab
Good Game
A theatre performance created by gamers about gaming. In it, young gamers composed their own music via software, which is ideally a metaphor for learning code (programming language).Quantum Inspire
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Maker Education Lab
Quantum Inspire
The potential of quantum technology is enormous, but how do we get the conversation in society started about the impact?Make it Open
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Maker Education Lab
Make it Open
Transforming schools into community partnerships. Maker education and citizen science function as a transformative approach for Open Schooling.Amsterdam Maakplaats 021
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Maker Education Lab